WereCatf

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Posts posted by WereCatf


  1. I'm not talking about just the analyzer-pins. When you click on *any* arrow on the left, shift+LMB will from there on move the corresponding input up/down, and which one will be moved, ie. which arrow is "selected", should be indicated by the UI somewhere. Just try it yourself, click on any of the arrows and then use shift+LMB -- the corresponding input will move until you click on some other arrow -- analyzer-channel or oscillator, it doesn't matter. And that's the point: maybe I am just being blind, but I don't see the UI indicating which arrow is selected.


  2. 59 minutes ago, sudharsan.sukumar said:

    3) You can hold shift and left click and drag to pan the buffer up and down.

    If I have multiple input-sources enabled, like e.g. oscilloscope channel 1 and two logic analyzer channels, there is no indicator anywhere on which one of these I have selected, ie. which input will move up/down when I hold shift+LMB. I can choose the input by clicking on the tiny arrow to the left and the corresponding input will then move with shift+LMB, but the UI should also indicate which one is selected, IMHO.


  3. 2 hours ago, JColvin said:

    @WereCatf, what were you envisioning for the educational aspect? Learning materials or some physical components to play with? My concern with either of those is that it would mesh a lot with the Learning Edition backer level.

    I ain't got anything specific in mind. For now, I'm just throwing spaghetti at the fridge and seeing if any of it sticks!


  4. Well, it has good-enough specs to actually be somewhat useful and the price-point is low enough to make it a good fit in a beginner's toolkit, like e.g. mine, so it's not really that surprising it took off so well. Then there's also the whole open-source aspect you guys decided to go for: many a good tool is being held back by poor-quality proprietary software, so being able to fix any possible shortcomings is going to appeal to anyone who's gotten burned by proprietary stuff.

    Now, personally, I see this as being an extremely good fit for a beginner/less-experienced user, and as such I would think a stretch-goal with that in mind would be nice. I, for example, would benefit from something educational getting tossed in. USB-battery packs are a dime a dozen everywhere, even small gas stations carry those nowadays, so that seems less useful. Including a case, on the other hand, would possibly piss off the people who pledged already for the case..


  5. I find it both amusing and inspiring how quickly the Kickstarter got funded in just a few hours! Alas, where do you plan on going from here? What sorts of stretch-goals will there be, if any? I would imagine you won't be upgrading the hardware, so as not to cannibalize the market from your other products, but what else is there? Improvements to the software? Nah, those will happen eventually anyway, not a good stretch-goal. Stickers with Digilent-logo or something, like certain companies did with their Kickstarter stretch-goals? Meh, I'd rather like to see something actually useful.