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Adrian3

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  1. As a newbie to FPGA, i have been searching for different ways to access the DDR3 RAM on the Arty A7-35 board. The solution seems to be to use MicroBlaze, Vitis or the SDK. My project involves using the VGA PMOD. I would like to create a VGA controller that uses the DDR3 memory as a double buffer. My question is, if i want to use verilog code to update one of the buffers, how do i do this if i use MicroBlaze but do not want to use vitis (i.e. i want to use vivado).
  2. Tutorial 4 This is the fourth part of my tutorial and I have attached the associated files / welcome any suggestions or comments (in particular the VGA Controller as mentioned in the tutorial). Tutorial4 Files.zip
  3. Tutorial 3 This is the third part of my tutorial and I have attached the associated files / welcome any suggestions or comments Tutorial3 Basys 3.pdf Sprite Sheet.xcf Top.v vga640x480.v BeeSprite.v BeeRom.v AlienSprites.v Alien1Rom.v Alien2Rom.v Alien3Rom.v basys3.xdc
  4. Tutorial 2 This is the second part of my tutorial for creating the "BeeInvaders" game. I have attached Tutorial 2, the associated files and welcome any suggestions. Tutorial2 Basys 3.pdf Sprite Sheet.xcf Top.v vga640x480.v BeeSprite.v BeeRom.v Bee.mem
  5. Tutorial 1 This is the first part of a tutorial for creating a game called "BeeInvaders" on the Basys3 board. It will require connecting the board to a VGA screen or monitor to test each tutorial. I have attached Tutorial 1 / the Verilog code files and would welcome any suggestions to improve the code, along with details of any testbenches. Hope this is helpful to anyone who is new to FPGA. Tutorial1 Basys 3.pdf Top.v vga640x480.v basys3.xdc pal24bit.mem
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